2D Storytelling: Responsiveness Among Malaysian Society of Covid-19
Abstract
The purpose of this research is to create a storytelling video about responsiveness among the Malaysian society of COVID-19 using 2D animation which provides storytelling content on the topic. This study is focusing on creating storytelling that will expose storytelling animation. ADDIE model is the most suitable method to use for the project as it consists of all of the methods which are analysis, design, development, implementation, and lastly evaluation. Overall, this study will provide users with self-awareness stepped forward knowledge of the coronavirus and a useful understanding of sanitation, self-care, and infected viruses, particularly whilst defined in the storytelling technique. Through this storytelling, it's miles anticipated that the reality approximately the historic tale thru this lively 2D storytelling may be transmitted to our network and could have a fantastic impact on the country of Malaysia in the future.
Published
Issue
Section
Submission of an original manuscript to the Journal of Computing Technologies and Creative Content (JTeC) will be taken to mean that it represents original work not previoussly published, that it is not being considered elsewhere for publication. All submitted articles that are published by JTeC cannot be published anywhere by the authors unless with the permission by JTeC Editors. JTeC reserves the right to the publications of the articles it published, and reserves the right to reuse the articles elsewhere for academic purposes, while still retaining the names of the original authors with the original articles.
JTeC takes the stance that the publication of scholarly research is meant to disseminate knowledge and in a not-for-profit regime, benefits neither publisher nor author financially. It sees itself as having obligation to its author and to society to make content available online now that the technology allows for such possibility.